NEW STATUS CHART
+10
Corvin
Silas Denryan
Fyris Burnson
Griefer Gyazara
Raiga Himmochi
Iyohara Ari
Kenny Himmochi
Iezusu
Fyorin Triferon
Karasu Inoue
14 posters
Page 1 of 3
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NEW STATUS CHART
This is it folks! The key that will finally help clarify the ambiguity of our stats system! On your profiles I have added a table that will display your stats!! Just Click on, "Profile ---->Stats" You just have to plug them in! It's a great way for everyone to keep track of their stats! This will also keep battle more organized!
I've added new stats as well! Here they are!
ATK: Attack
DEF: Defense
MAG: Magic
EVE: Evasiveness
IVE: Initiative
CON: Constitution
You will plug in your base totals depending on your class (Which I will list below)
And add to it for each time you level up!! To calculate your current damage add the appropriate number for each time you've leveled up so far! This all depends on class. The "Total" Column is for your total stat after factoring in the various items and weapons you have equipped. (Weapons will be edited and added to include more stats later on)
Now for the list of classes and their base stat rates!! (These include all subclasses)
All stats start at 10 at level one for all classes
Swordsman (Physical)
ATK: +5
DEF: +3
MAG: +2
EVE: +7
IVE: +3
CON: +2
Swordsman (Magic)
ATK: +2
DEF: +3
MAG: +5
EVE: +5
IVE: +2
CON: +1
Mage (Black)
ATK: +4
DEF: +2
MAG: +5
EVE: +2
IVE: +2
CON+1
Mage (White)
ATK: +2
DEF: +4
MAG: +5
EVE: +2
IVE: +1
CON: +1
Thief (Attack)
ATK: +5
DEF: +2
MAG: +2
EVE: +5
IVE: +3
CON: +2
Thief (Defense)
ATK: +2
DEF: +5
MAG: +2
EVE: +5
IVE: +3
CON: +3
Archer
ATK: +5
DEF: +3
MAG:+2
EVE: +3
IVE: +2
CON: +2
Elf
ATK: +3
DEF: +3
MAG: +5
EVE: +4
IVE: +3
CON: +1
Martial Artist
ATK: +6
DEF: +4
MAG: +1
EVE: +3
IVE: +2
CON: +3
Dwarf
ATK: +3
DEF: +5
MAG: +2
EVE: +3
IVE: +2
CON: +3
Samurai
ATK: +4
DEF: +3
MAG: +2
EVE: +4
IVE: +3
CON: +2
If you have an original class:
You'll need to come up with a base stat rate for your class, each stat rate ranges from 1-7 and the highest one (Can be two if you want) needs to be what your class emphasizes the most on. CON and IVE rates must be between 1-3, and if you have any stat above +4 in any area, they need to be 1-2 (to balance things out) If MAG or DEF is above +4 your EVE must be between 1-4. Also, no more than one stat rate can be at or above +5. PM me your stats and I will tell you if they're okay. ;)
Stat Break Down
*Note* The actual number that is calculated in battle is the TOTAL stat.
ATK: Shows how much damage your character does in a physical attack
DEF: Shows how much damage is nullifed when your character is attacked
MAG: Shows how much Magic ATK and DEF your character has. (This gets added to spells)
EVE: Shows how easily your character can avoid/dodge attacks. (If the character has a higher EVE than his/her opponent, they can dodge the attack. However, if it is lower, they cannot dodge the attack) You cannot dodge and attack at the same time unless you have a certain ability or item equipped that says otherwise. Also, after you dodge, you cannot attack on the turn after or when you dodge. Meaning once you attack you leave yourself open to attack for one turn.
IVE: The character with the highest Initiative is the first to move in battle.
CON: If a character casts a status ailment (Poison, Burn, Freeze ETC) and the oppenent has a higher constitution, the ailment is not inflicted.
I've added new stats as well! Here they are!
ATK: Attack
DEF: Defense
MAG: Magic
EVE: Evasiveness
IVE: Initiative
CON: Constitution
You will plug in your base totals depending on your class (Which I will list below)
And add to it for each time you level up!! To calculate your current damage add the appropriate number for each time you've leveled up so far! This all depends on class. The "Total" Column is for your total stat after factoring in the various items and weapons you have equipped. (Weapons will be edited and added to include more stats later on)
Now for the list of classes and their base stat rates!! (These include all subclasses)
All stats start at 10 at level one for all classes
Swordsman (Physical)
ATK: +5
DEF: +3
MAG: +2
EVE: +7
IVE: +3
CON: +2
Swordsman (Magic)
ATK: +2
DEF: +3
MAG: +5
EVE: +5
IVE: +2
CON: +1
Mage (Black)
ATK: +4
DEF: +2
MAG: +5
EVE: +2
IVE: +2
CON+1
Mage (White)
ATK: +2
DEF: +4
MAG: +5
EVE: +2
IVE: +1
CON: +1
Thief (Attack)
ATK: +5
DEF: +2
MAG: +2
EVE: +5
IVE: +3
CON: +2
Thief (Defense)
ATK: +2
DEF: +5
MAG: +2
EVE: +5
IVE: +3
CON: +3
Archer
ATK: +5
DEF: +3
MAG:+2
EVE: +3
IVE: +2
CON: +2
Elf
ATK: +3
DEF: +3
MAG: +5
EVE: +4
IVE: +3
CON: +1
Martial Artist
ATK: +6
DEF: +4
MAG: +1
EVE: +3
IVE: +2
CON: +3
Dwarf
ATK: +3
DEF: +5
MAG: +2
EVE: +3
IVE: +2
CON: +3
Samurai
ATK: +4
DEF: +3
MAG: +2
EVE: +4
IVE: +3
CON: +2
If you have an original class:
You'll need to come up with a base stat rate for your class, each stat rate ranges from 1-7 and the highest one (Can be two if you want) needs to be what your class emphasizes the most on. CON and IVE rates must be between 1-3, and if you have any stat above +4 in any area, they need to be 1-2 (to balance things out) If MAG or DEF is above +4 your EVE must be between 1-4. Also, no more than one stat rate can be at or above +5. PM me your stats and I will tell you if they're okay. ;)
Stat Break Down
*Note* The actual number that is calculated in battle is the TOTAL stat.
ATK: Shows how much damage your character does in a physical attack
DEF: Shows how much damage is nullifed when your character is attacked
MAG: Shows how much Magic ATK and DEF your character has. (This gets added to spells)
EVE: Shows how easily your character can avoid/dodge attacks. (If the character has a higher EVE than his/her opponent, they can dodge the attack. However, if it is lower, they cannot dodge the attack) You cannot dodge and attack at the same time unless you have a certain ability or item equipped that says otherwise. Also, after you dodge, you cannot attack on the turn after or when you dodge. Meaning once you attack you leave yourself open to attack for one turn.
IVE: The character with the highest Initiative is the first to move in battle.
CON: If a character casts a status ailment (Poison, Burn, Freeze ETC) and the oppenent has a higher constitution, the ailment is not inflicted.
Last edited by Karasu Inoue on Wed Nov 17, 2010 6:08 am; edited 7 times in total
Re: NEW STATUS CHART
Super sweetness!! Finally clears things up!
Fyorin Triferon- Swordsman
- Posts : 198
Join date : 2010-01-31
Age : 31
Location : Many places... I wander...
Stats
Level: 9
EXP:
(485/1450)
HP:
(1535/1450)
Re: NEW STATUS CHART
This is pretty cool. It'll allow for even more uniqueness. So, your current MAG stat is how strong your magic attack is AND how much damage is subtracted from magic attacks?
Iezusu- Samurai
- Posts : 249
Join date : 2010-01-31
Stats
Level: 11
EXP:
(1735/2200)
HP:
(1750/1750)
Re: NEW STATUS CHART
How do you know what type of mage you are? Like, if you're good, are you white? Or can we choose but have to stick to it?
Kenny Himmochi- Mage
- Posts : 179
Join date : 2010-02-01
Age : 31
Location : As far from Fyorin as humanely possible.
Stats
Level: 9
EXP:
(195/900)
HP:
(920/1050)
Re: NEW STATUS CHART
Yes, MAG is both Magic ATK and Magic DEF. The values for both are the same.
And yes, you have to choose and stick with your choice between white or black mage. (Or any other class with multiple paths)
And yes, you have to choose and stick with your choice between white or black mage. (Or any other class with multiple paths)
Re: NEW STATUS CHART
Ok cool. I'll be white then. Oh, and, how will these stats play out with monsters and bosses now? Will they get their own stats or what?
Kenny Himmochi- Mage
- Posts : 179
Join date : 2010-02-01
Age : 31
Location : As far from Fyorin as humanely possible.
Stats
Level: 9
EXP:
(195/900)
HP:
(920/1050)
Re: NEW STATUS CHART
Ok, sorry about this but one more question...or possibly...
Anyway, say you have a magic item (like a staff). Does the increase in attack apply to both Attack and MAG or just MAG?
Anyway, say you have a magic item (like a staff). Does the increase in attack apply to both Attack and MAG or just MAG?
Kenny Himmochi- Mage
- Posts : 179
Join date : 2010-02-01
Age : 31
Location : As far from Fyorin as humanely possible.
Stats
Level: 9
EXP:
(195/900)
HP:
(920/1050)
Re: NEW STATUS CHART
Unless specified otherwise, it applies to both! (One of the advantages of being a mage my friend ;) )
Re: NEW STATUS CHART
Hold up a second! I'm a martial aritst, so my MAG is +1 every level up. So, if I get hit with a magical attack...I have 3 DEF against it?????
Iyohara Ari- Martial Artist
- Posts : 144
Join date : 2010-02-03
Stats
Level: 4
EXP:
(180/900)
HP:
(950/950)
Re: NEW STATUS CHART
And one of the DISadvantages of being a Martial Artist. XD
Also it's 13, everyone starts at 10 for all stats. (Did you think I'd let everyone start with 0 stats??)
Also it's 13, everyone starts at 10 for all stats. (Did you think I'd let everyone start with 0 stats??)
Re: NEW STATUS CHART
This is awesome beyond belief! I just have a question (everyone's gonna be asking questions). In my equip defense, I have 50 defense AND 200 magical defense, but my equip attack for magic is +70. Do I add both of them to my MAG stat or what?
Raiga Himmochi- Anuenue Guild Leader
- Posts : 125
Join date : 2010-03-02
Location : Wherever I am at the moment...duh!
Stats
Level: 51
EXP:
(2360/2500)
HP:
(2429/2900)
Re: NEW STATUS CHART
Awesomeness.
But what about evasiveness. Say someone got a higher evasive number than you. Does that mean every single attack misses?
But what about evasiveness. Say someone got a higher evasive number than you. Does that mean every single attack misses?
Griefer Gyazara- Thief
- Posts : 123
Join date : 2010-05-18
Stats
Level: 8
EXP:
(0/1850)
HP:
(1900/1900)
Re: NEW STATUS CHART
I've thought about that and so I say this, evading takes up your turn. You can not attack while evading (Unless you have a special item equipped, or an ability gained from the trainer ((Will add later, I'm thinking something like "Parry" for an ability)) that says otherwise.) Basically, if you dodge every single attack, the battle will go nowhere, because you cannot attack and evade at the same time. (I'll edit the first post to include this info)
Re: NEW STATUS CHART
Never mind, I saw the post. Thanks for clearing that up. I think I'll go fight someone now...*looks at people's stats* MY STATS SUCK!!!! Will there be like..any special items that can increase your stats?
Last edited by Griefer Gyazara on Fri Nov 12, 2010 5:54 pm; edited 1 time in total
Griefer Gyazara- Thief
- Posts : 123
Join date : 2010-05-18
Stats
Level: 8
EXP:
(0/1850)
HP:
(1900/1900)
Re: NEW STATUS CHART
When you attack after evading you are momentarily stunned and are vunerable for one post. Meaning if character A attacks B and B dodges, B can keep dodging to infinitum, (Making the entire battle fruitless, ((I don't see why anyone would do that.)) But once he attacks, he cannot dodge on the turn after or when he does so.
Re: NEW STATUS CHART
Oh, wow, you answered lol. Can you answer my question up above?
Griefer Gyazara- Thief
- Posts : 123
Join date : 2010-05-18
Stats
Level: 8
EXP:
(0/1850)
HP:
(1900/1900)
Re: NEW STATUS CHART
Lol XD
Glad I could clear it up!
Yes there will be, I'll probably add some more tonight. Thieves need more weapons anyway now that I think about it. Tell you what, I'll give you this free weapon coupon for pointing that out for me. *Gives Griefer the coupon* Now when a thief item less then 2000 ¥ is available, you can use that to get it for free. ^^ Just show it to the Merchant! (I'm not sure if any are available now, but I'd check the Trepass Pass shop for Thief weapons... Of course, I'll add more later tonight if you can wait a bit)
Glad I could clear it up!
Yes there will be, I'll probably add some more tonight. Thieves need more weapons anyway now that I think about it. Tell you what, I'll give you this free weapon coupon for pointing that out for me. *Gives Griefer the coupon* Now when a thief item less then 2000 ¥ is available, you can use that to get it for free. ^^ Just show it to the Merchant! (I'm not sure if any are available now, but I'd check the Trepass Pass shop for Thief weapons... Of course, I'll add more later tonight if you can wait a bit)
Last edited by Karasu Inoue on Fri Nov 12, 2010 7:46 pm; edited 1 time in total (Reason for editing : I pulled an Iohara! Thiefs?? Serously?)
Re: NEW STATUS CHART
Thanks! I'll just add it to my inventory and log on later on if I can. I'll just call this Thief Weapon Coupon or something? *makes inventory now*
Griefer Gyazara- Thief
- Posts : 123
Join date : 2010-05-18
Stats
Level: 8
EXP:
(0/1850)
HP:
(1900/1900)
Re: NEW STATUS CHART
One more thing about Recoil Damage. Recoil Damage is calculated by the Base ATK stat, not the Total.
Also about Elemental damage, Elemental damage is a form of damage similar to magic damage, but can only be reduced by special items. Like a flame cape, which reduces fire damage by 100. They do not effect normal stats in any way. If a spell causes elemental damage however, it is still considered magic damage, and then therefore be reduced by the MAG stat.
Also about Elemental damage, Elemental damage is a form of damage similar to magic damage, but can only be reduced by special items. Like a flame cape, which reduces fire damage by 100. They do not effect normal stats in any way. If a spell causes elemental damage however, it is still considered magic damage, and then therefore be reduced by the MAG stat.
Re: NEW STATUS CHART
This makes this feel more like an rpg than ever!
I'm only level 1, so do I basically just add 10 to every martial artist level up?
I'm only level 1, so do I basically just add 10 to every martial artist level up?
Fyris Burnson- Martial Artist
- Posts : 67
Join date : 2010-06-04
Age : 28
Location : Roaming
Stats
Level: 3
EXP:
(45/750)
HP:
(750/750)
Re: NEW STATUS CHART
Basically. XD Your Fire Fist and Orange Suit also contibute to your Total ATK and DEF.
Re: NEW STATUS CHART
WoW! This new system made me so much stronger! I just did over 100 damage in one punch! Nice..(although, judging from this, everyone else must be getting stronger as well no?) I have to level up....
Fyris Burnson- Martial Artist
- Posts : 67
Join date : 2010-06-04
Age : 28
Location : Roaming
Stats
Level: 3
EXP:
(45/750)
HP:
(750/750)
Re: NEW STATUS CHART
This is cool. I'll see if we can try this out in a thread soon. Let me go see what my stats would be currently. Thanks for putting this in. I feel like I'm playing a game now.
Silas Denryan- Samurai
- Posts : 149
Join date : 2010-04-13
Stats
Level: 4
EXP:
(560/800)
HP:
(800/800)
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