HP and EXP System Rules
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HP and EXP System Rules
HP Rules
HP can be modified by the member. HOWEVER. If I catch anyone with outrageous HP stats, they will be punished. ^^ MAX HP (That's the second number below the bar) must remain unchanged by the member. Only the admins are allowed to change it once you've leveled up. ^^ Again, don't think I won't notice any changes. ;) HP is tedious to use. So I recommend using it only when necessary. During events, specify whether you want HP to be a factor. You need to change the HP stat yourself on your profile. (Click "Profile" and then click "Stats" not "Statistics", just "Stats".) Once there you can modify your HP values. Events don't have to make use of HP unless specified by the event creator.
Official Events
Official Events are tournaments, battles with monsters, and battles with Gods. These events REQUIRE the usage of HP. Yes, they can be tedious, as Gods and monsters tend to have a lot of HP, and members usually come to tournaments in big numbers. BUT! You DO get an enormous increase in yen for completing an official event and coming out either unharmed or victorious.
Special Attacks
With HP come special attacks. In your character profiles list special attacks and how much damage they do to the target. Cut that number in half, that is the recoil damage that is dealt to yourself and MUST be subtracted from your HP. (Adds to the tension don't you think? ;) ) (This rule now only applies to certain moves.)
If anyone's caught cheating on several occasions you will be banned. (Not just the character, but all characters created by the user.)
EXP Rules
EXP Can only be gained in official events, or in topics where HP is a factor and monsters are being fought.
Certain monsters give certain EXP values.
Monsters are encountered through Dice Rolls, which can be executed by clicking on the Dice Roll option when posting a reply to an event, or by the Dice Roll BBC Code.
[roll="Name of Die"]1[ /roll] (No spaces)
HP can be modified by the member. HOWEVER. If I catch anyone with outrageous HP stats, they will be punished. ^^ MAX HP (That's the second number below the bar) must remain unchanged by the member. Only the admins are allowed to change it once you've leveled up. ^^ Again, don't think I won't notice any changes. ;) HP is tedious to use. So I recommend using it only when necessary. During events, specify whether you want HP to be a factor. You need to change the HP stat yourself on your profile. (Click "Profile" and then click "Stats" not "Statistics", just "Stats".) Once there you can modify your HP values. Events don't have to make use of HP unless specified by the event creator.
Official Events
Official Events are tournaments, battles with monsters, and battles with Gods. These events REQUIRE the usage of HP. Yes, they can be tedious, as Gods and monsters tend to have a lot of HP, and members usually come to tournaments in big numbers. BUT! You DO get an enormous increase in yen for completing an official event and coming out either unharmed or victorious.
Special Attacks
With HP come special attacks. In your character profiles list special attacks and how much damage they do to the target. Cut that number in half, that is the recoil damage that is dealt to yourself and MUST be subtracted from your HP. (Adds to the tension don't you think? ;) ) (This rule now only applies to certain moves.)
If anyone's caught cheating on several occasions you will be banned. (Not just the character, but all characters created by the user.)
EXP Rules
EXP Can only be gained in official events, or in topics where HP is a factor and monsters are being fought.
Certain monsters give certain EXP values.
Monsters are encountered through Dice Rolls, which can be executed by clicking on the Dice Roll option when posting a reply to an event, or by the Dice Roll BBC Code.
[roll="Name of Die"]1[ /roll] (No spaces)
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