Mira RPG
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Mira RPG
Greetings, wandering soul! This is the land of Mira. Only those brave enough to enter the depths of time itself can proceed any further. Is your tired and lifeless soul ready to be brought to life? If so, than click below, and enter the land of Mira. However, if you encounter an obstacle so great that you lose this recently granted life and become a wandering soul again for eternity, don't say we didn't warn you...
Mira RPG
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The legend of the Kami: Enter Lusirio Mizoku

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The legend of the Kami: Enter Lusirio Mizoku Empty The legend of the Kami: Enter Lusirio Mizoku

Post by Guest Sat Nov 13, 2010 11:32 am

Name- Lusirio Mizoku

Race- Kami [Japanese for god, used in shinto]
To have a briefly describe such a race it must be truthful. This race was formed from the mana of the universe, meaning this class 'kami' Is simply the over powering of mana throughout the world. He is the forming of all the magic in the world, everything and anything anyone uses magic is what fuels him.

Personality- He is a cold cynic at times, and he doesn't take anyone's shit. He is what is fueling the world, and if you annoy him he will mutilate you.

History-
He was simply awoken by his calling. "Help Help the world is dying" So there he summoned the mana to awake and take his humanoid body.

Skills-

~*Fire Manipulation*~:
Lusirio is able to control fire, No he was more than able to control fire, he is able to summon it on a whim. He is able to shoot it as a beam, fire it in bolts or summon balls of flame. Also is able to summon fire to Illuminate the darkness. He also has the ability to summon different kind of fire. {Dark Flame: He is able to summon flame, like his regular ability and apply fire to it. This type of flame is unable to be snuffed out by water. It takes a lot of magic to actually do this ability so he doesn't do it often.}{White Flame: He is able to summon flame, then add wind to it making the flame white. This ability is not able to be snuffed out by water either. it takes even more magic to summon this one so he sues rarely.}

~*Wind Manipulation.*~:
He is able to bend and summon the wind around him. He can use it for many purposes. He is able to move the wind around him to quicken his speed when he is running. He can control it to summon tornados and whirlwinds. He can also use to to summon waves of wind that are so powerful they can cut through anything. Since this skill is so powerful it accumulates a lot of Magic and he doesn't use it often. He also combines it with Fire to do an attack called "Flame whirlwind." Which basically is when he summons a whirlwind before him and applies fire to it and have it fire at the enemy.

~*Darkness Manipulation*~:
He is able to summon and manipulate darkness. He can summon it from plain daylight. He could also summon it from shadows around him. He can even use his own shadow to excel this ability. He can use his ability to fire a beam at his enemy or perhaps to use it to fire bolts at the enemy. Sometimes perhaps he uses his ability to make balls of darkness, depending on the size of the ball is how much magic is used to attack. If it's really small the magic used in small. If it's really big the magic used is a lot. He combines the darkness with fire and makes a flame called. "Dark flame." Stated before it takes a lot of energy.


†Chaos manipulation †
This magik's power is unknown to him, and most people, but it's deadly none of the less. It comes out as a black and white magik that seems to crackle and spin around each other making it look like nothing but matter, and such matter is unstable, and often brings fear into those who look at it. He can use the chaos offensively in ways, and defensively in others. Having such a power has some downfall whenever he uses such power he tends to cough up blood, or feel times of great anguish as he holds his chest as it pains him. This power is slowly eating him up from the inside out, and because of the increased power sometimes it can make him feel weak, and makes him feel faint, and because of that he faints from times to time, but he rises quickly as the faint spells do not last long. If he uses this power too much he can fall into a coma in which is called "Muah sleep" Since this chaos magik is only used by the Muah children. Otherwise known as the people who have muah blood running through their veins This magik can also take the mana or specialized qualities of someone's power away from them. Meaning it clouds the person, and/or item and then slowly begins to divert the magik out of the thing in a colorless, and not smellable mist and it disperses out of the field. Of course the enemy can feel his/her magik being drained, and because of that, they are able to dodge. This means if they punch you the user can take away his mana to make the blow not hurt as much. To further explain the concept of "Draining Magik" I'll give and example of the fact. If someone had a sword which was covered in magical flames. The chaos would go over it in this almost invisible mist, and cover the flames. There it would decompose the magic in it slowly eating it and absorbing it into it's own magic, and the flame will slowly dissipate, but after all the flame's gone it takes mana to continue to use chaos to repress the flames, and so he could only really take the mana away from something for only minutes. After the fact of the mana taking away Lusirio could feel great pain or he could even pass out, and so he doesn't use this ability often for the reasons, that it might backfire, and hurt him more than help him, and if that's the fact it'll be useless. The other way the draining works is basically the same, if someone launched a fire ball at Lusirio, he could use chaos to go around the fire ball eating away at the magical altered fire making it nothing more then a pleasant wind in which he could easily dodge, and then after he felt weak the wind which now would be on the ground changes back to fire, and depending on where Lusirio was he could get hurt by the magically altered flames, but then again he can only really use this ability a few times a day without passing out. To explain further the idea of read people's mind it's not actually going inside their mind, and reading everything about them. Lusirio must have great peace, and silence upon doing this skill. He connects with the other person's magic, and mana and once connected he makes a temporary bond with the person, and of course the person has to be willing. Once the bond has been made he can search through their mana, and once they find the mana that connects with their brain. He uses an excess of mana to connect into their memories, and find out what they have lost, or who they were, but of course he can go insane from what he sees, and depends on how he stays there how much mind he loses. So really every minute he tried to see more about the person, the more he loses about himself. Slowly driving him to insanity. The way that the Chaos poisons people it has this special type of magic in it that eats at the user's soul, and the way he can use that to his advantage is that he takes the magic that is harming himself, and releases it into the air, and so when people come into the mist of chaos with the magic and they inhale it, they now have the poison in which can kill them, or worse. It doesn't work automatically, it takes time to incubate. The last ability is status disablements, and this means depending on what he does it can effect the user in a different way. If he wants to temporarily blind the user, he casts and mist of Chaos in which surrounds the eyes of the opponent, and it thickens when he wants it to, and lessens when he wants it to, but the opponent can dismiss the mist with the right amount of mana output against the mist. If he wanted to reduce someone's speed, he casts a field of Chas which denses the air to a point where they have so much resistence to move against it slows their speed, down and because of that it takes a lot of magik just to keep it up. Finally if he wanted to reduce the strength of attack is not literally taking away their strength it's more like reducing the impact, say if someone swang a sword as Lusirio but he didn't have time to dodge, he could use chaos to reduce the speed of the attack by densing the air, and then he would be able to take less of an impact. It's abilities vary depending on what the user wishes it to be used for.

Support skills-

~*Blind side*~]
This is a ability he has learned after he woke up. This is something he can do, and he didn't even realize he could do this until he woke up from his sleep. This is when a mare can reduce his visibility rate, by toning down their mana, their scent, and their physical appearance. This enables them to be more sneaky and sneak around more, and because of this. he most used time of this ability is when they're in battle, and the enemy is blinded by an attack. They can use this ability, and run around, and find themselves behind the enemy, and without them even knowing, and once they're behind they can release the skill, and show themselves. This way e can get the upper hand and get the first attack against the enemy. This is very useful.

Fire spells

Long-range

~*Fire Dragon*~
This power is Lusirio's favorite one because it is quick and easy to use and it doesn't take much magic to do it. He points his hand at the enemy as a flame hex appears in front of it. Saying some words in mare. To be specific "Kyai Tyu Lasi Makuri." Which in translation means. "Burn it all down." Then a fissure appears in front Lusirio as a dragon made of pure fire shoots out and flies towards the enemy. If hit could lightly damage the enemy.


~*Rain of Flames*~
He extends his left hand gathering fire mana into it. Spinning his hand slowly he gathers all the fire mana into a ball of of sorts. He then takes two fingers and thrusts them into the ball, and in the ball he takes out the fingers one more as a line of fire magik follows it. He then points the fingers to the sky, and says "Fire" The bolt of fire seems to fly into the sky, and then with one simple flick of the wrists, the flame seems to fire down in bolts of pure flame as it seems to scatter the field. This spell takes moderate magik.

~*Fire Pillars*~
He likes to use this spell if he is far away from the opponent. Placing his right hand in front of him. He slowly mutters an incantation under his breath as a hex filled with fire forms in front of him. Opening his eyes quickly he slams his palm into the center of the hex, and then spins taking the fire mana from the hex into his palm. Shoving his palm into the ground he transfers the magik into the ground, and under his opponent and then fire pillars erect from under the enemy. This spell takes moderate magik.

~*Circulate*~
This is one of his less powerful long range spells because he doesn't place much magick into it, but never the less it is powerful indeed. He summons a small ball of fire into his palm, and then he blows on it causing it to elevate in size, and then at that point he takes the ball and spins, thent hrows it outward as the ball turns into ring of fire, which then launches at the enemy and which provides him an easy attack in which provides.


Short-ranged


~*Chaotic Blossom*~
This is more of a physical type of spells. Placing his left foot on the ground slightly behind him. He focuses as a lot of his fire mana is condensed into the leg in which he placed down. Slowly muttering a phrase under his breath. He raises his left leg as it then catches aflame, swiftly moving towards the enemy with great speed, he twists his body and sends his foot into the enemy chest area. This spell takes little magik.


~*Firey Wings*~
This is one of his more stronger spells. He places both hands outward fully extended on either side of him. Closing his eyes he focuses on the flame within. He then opens his eyes and they were pure crimson. He shoots flame mana out both of his palms as it begins to gather behind him. The flame then becomes two flame wings, and with those wings he rises into the sky. Placing both hands forward he then focuses on mainly the enemy, and then brings his arms inward smacking into each other. This causes the wings to collapse as well sending fire limbs at the enemy. He has full control of the wings, and uses them as arms.

~*Flame breath*~
This is a simple and easy spell he uses because it doesn't take much mana, and he can use it over and over without a burnout rate. Gathering fire mana into the palm of his hand. He flattens in so it is as if he is blowing a kiss to someone. Bringing his mouth close to the flame he blows. Using fire manipulation he shoots the flames outward launching a torrent of flames at his enemy.

~*Stampede Rush*~
This spell is a little more of his agressive spells in which he actually uses his fists, which most magicians never do. He gathers fire mana into both of his palms, and allows the flames to overwhelm his hans making them into firey fists, and at this point he lunges forward at the enemy with the fists making a flying tackle thing that which can push the enemy back, and burn them.


Sword Forms


~*Flame divide*~
This is where he uses both blades in an attack. Holding Roaring inferno in his left hand, which is his dominate, and then holding Rising Star in his right hand. Forcing flame mana into both blades, it makes both blades catch aflame. He then spins Rising Star so he is holding it upside down, with the blade pointing to the ground. Raising it now, and slashing downward. He spins raising Roaring inferno and slashing down as he does a type of cyclone thing. With every spin a circle of flame arises and launches at the enemy. Having a combo of powerful flame attacks.

~*Pheonix rising*~
This is a spell in which he only uses Roaring inferno. Holding it firmly in both hands. With his left on top of the right. He spins the blade so the point is facing downward and nearly touching the ground. Allowing it to touch the ground he causes sparks to fly. Using fire manipulation. He spins the blade so flames crackle around it. He allows the blade to skid across the ground as it comes upon the enemy. With one swipe upwards flames fly, and controlling the shape of the flames. It flies up at the enemy as a shape of a pheonix.


~*Dragon Falling*~
This is a spell where he uses his blade Rising Star. Even though the blade is smaller, and cannot do as much damage as his other blade. This spell can still pack a punch. He jumps backward a bit gather fire mana into his blade. Running towards the enemy he jumps when he reaches about three feet towards the enemy. While in air he brings the blade over his head. He says an incantation under his breath, and then brings his blade down. As he is falling towards the earth. The fire changes it's form, and shows itself as some sort of dragon. As he slashes down, the full force of the dragon hits the enemy.

~*Fire sword*~
This spell is a new one, and an instant favorite of Lusirio. This is a basic spell but takes a lot of magick. He absorbs his blade with fire, and it blazes with heat and beauty. Then he spins the blade in a complete circle making a fire hex to appear, and then he takes both of his sword, and stabs them into the hex, and with a simple snap of the fingers. Large swords made of fire fly out of the hex, stabbing into the opponent if hit.


Support spells


~*Flame Defense*~
He uses this for mainly defense or prevention. Placing his left hand out he focuses as a hex of flame appears before him. He then gathers fire mana into his palm, and slams it into the hex. Then a instant later a wall of flame appears where ever he desired it to be. The size and length depends on how much mana he put into it.

~*Warm up*~
This spell is nothing offensive like the other spells, but something to help his allies out. He basically uses non hurtful flames to warm up his allies if they're cold or simply if they need some reassurance. It doesn't take a lot of magick to work this spell, and it's rather helpful to those who are feeling totally frozen.

~*Enchant*~
This is a spell that is very useful when he is traveling with a group of people. this spell is when he envokes the power of fire, and disperses it through the air, and he blesses people's weapon's with it's presence and allows their weapons no matter if it's their fist, or a non metal weapon to be engulfed in flames.

~*Fire Coat*~
This is a spell that's useful again when he's in a group of people because it allows him to grant other people some defense so that they wouldn't have to worry about themselves, and can worry about completing the mission. He grants them the power of fire immunity by casting a shield of fir against their skin. So the fire mana melds with the skin allowing them to be free of having to worry about fire spells hurting them. This doesn't take a lot of mana if it's between 4-10 people, depending on how many there are, it will take more mana.

[As he goes through travels the wind and shadow spells will be unlocked]

ong-ranged

~*Wind Cutter*~
This is also another quick and easy spell to used when he wants quick attack to start off a body or keep a battle going. He simply places his hand behind him as a hex appears in front of it. Saying another incantation in Mare, translation unknown. A ball of wind forms in it, with swift motion he flicks his hand up the ball of wind forms into a wave and goes for the enemy.If hit can lightly damage.

~*Dance of the wind*~
He is very athletic, and flexible, and so he can do things most men cannot. Gathering wind mana all around his body. Like in a circle around him. Lusirio begins to spin and the wind also spins around him. Then the wind circle becomes thicker and thicker as it absorbs the wind mana around it. Until the wind is clearly visible and sharper than a blade. Then he bends backwards so his body is in a "n" Form and launches the circle of wind at the enemy. This spell does not cost a lot of mana, but takes some stamina.

~*Wind bolt*~
This is when he wants to do fatal damage to someone. He gathers wind mana between his palms, and then spins his palms and molds the wind. Molds it into a dense form of wind that was so damage consuming it'll feel like you get hit wil a very large hammer, and after the ball is densed enough he flattens it into an arrow type weapon. From this point he can divide it into many arrows which can damage more, or one fatal arrow, and then he launches it at the enemy. This spell takes moderate mana.

~*Screaming*~
This spell is a basic spell when he enters an area full of enemies. He uses this this spell to give him the upper hand. He summons gales of wind around him, and secretly makes it rise towards his mouth. Then he opens his mouth and lets out a faint scream which in then allows the gales of wind to flow out causing a huge gust which can knock of the people in which the spell was targeted at, or it can simply cause confusion.


Short-ranged


~*Taste of the wind*~
This spell he uses if he is surrounded, or if he wants to damage a large number of people. He places his his left hand out, and moves it in a undulating manor. A string of wind mana seems to follow it. Then with a swift motion he spins dispersing the wind mana around him, and in the perfect time. He snaps his fingers, and the wind around him spins at increasingly strong rates causing a dome around him. Powerful enough to repel or possibly hurt any enemies around him. This spell takes little mana.

~*Wind Punch*~
As much as this spell sounds immature, and weak. The spell can cause enough damage to knock someone through a wall. He makes his hand ball into a fist. Pulling it back he gathers wind mana into his hand. Then he swings forward with all his might. Wind mana forces the blow to go faster, and also it gives the punch a little more force.

~*Breath of wind*~
Much like his "Breath of fire" He does the same thing he does with that spell. He extends his hand and makes it flat as if he was blowing a kiss to someone. He then gathers wind mana into the palm of his hand. It condenses itself to be more thick and sharp. He then places his mouth close to the wind and blows. Using wind manipulation he sends a torrid of wind at the enemy sharp enough to cut through armor and stone.

~*Wind Arc*~ This spell can be used for offense and defense, and so Lusirio likes this as one of his winds spells. Basically he gathers wind into his palm, and at the exact moment her moves his hand in a arcing motion releasing the wind in a powerful arc of gales, or a hard enough wall to defend any attack. Meaning if someone came at him with a sword. He'd use this to block the sword attack, and it doesn't take that much magick to do this spell.


Sword Forms


~*Tornado Blade*~
This spell he uses his sword for. Gathering wind mana all around the blade so it seems to glow a faint white. Holding the blade with both hands. He spins it around and around as his body spins as well. Upon coming in contact with the enemy. He places his left hand above his right, and then shoves down as to put resistance against the blade. It stops as a torrent of wind flies at the enemy. This spell takes little mana.

~*Slash and Dash*~
This is a spell he uses with both of his blade. He holds Roaring Inferno in his left hand, and then Rising Star in his right hand. He places both blades in a cross motion. Putting Roaring inferno on his right shoulder, and Rising star on his left shoulder. Jumping in the air he gathers wind mana all around him. He smiles slowly as he knows the battle is soon to be over. As he starts to fall down he uses wind manipulation to dart at the enemy. Then as he gets close he slashes with both blades. The thing is he doesn't slash with the blades directly, but the wind that is sharp enough to feel like a blade. As he lands behind the enemy everything seems fine until the torrid of wind slashes hit them.

~*Cyclone Strike*~
This spell is used commonly when he is surrounded by enemies, and he does this thing where he gathers wind mana around his blade, and he slides both blade down so he is only grabbing a hold of the handle, and then he spins, and the wind on the blade releases causing a torrent of circular gale strikes to form, causing a repelling actions which repels the the enemies away from him. This takes little mana.

~*Gales Stab*~
This works a lot like his 'Wind punch' He gathers wind around the lade as he comes in on his opponent,and with the speed of with wind he stabs forward allowing the wind to act like a drill in which when he stabs it gives it more power, and he also uses the wind to increase the speed of the attack, allowing him to do a lot more damage than a regular stab. This spell takes little mana.


Support:


~*Wind speed*~
This is a spell he uses when he needs to get out of a situation, or if he needs to get somewhere fast. He gathers wind mana around his legs and feet. This spell has two stages, increased speed, and gliding. Increased speed is when he uses wind manipulation to increase air dynamic to his legs and body causing him to move faster, almost three times his regular speed without burning out the stamina. The second use is gliding is when he coats his feet with wind mana, and instead of running. He simply glides across the ground with ease, almost four times his regular speed, taking up little to no magik.


~*Healing wind*~
This one he uses when his allies, or himself are in a hurt state, or possibly near death. This spell also uses a mixture of illumation, and wind. He holds his hand out in a flat motion, and then he gathers wind mana into the palm of his hand. He slowly blows as the wind mana is dispersed among the field. It floats over to allies, or again himself, and it slowly heals any cuts, bruises, or any other injuries that seems to arise.

~*Enchantment*~
This is basically the same thing as his other enchantment spell except wind. He allows wind mana to escape from his hands, and it floats around the air. His allies weapons' are graced with the power of the wind, and it enchants them so now the weapons, even if their weapons are their fists, are now engulfed in wind which gives them a bonus when fighting.

~*Wind coat*~
This is the same spell as his other elemental coat, and it works basically the same. It works est when he's in a group of people, and when he uses this, it's mostly during battles, and wars. He allows the wind to disperse from his fingers into the air, and then it swirls around his allies' bodies. It morphs with their skin, and allows them immunity towards wind spells once he casts it. Depending on the number of people, the amount of mana changed.







Darkness Spells:


Long-ranged


~*Infinity Darkness*~
Aside from the name it doesn't mean the Darkness is infinite. No, it means it has an infinite choice of possibilities. He uses it for only two though. This is a more powerful attack and he doesn't uses it often. The way he activates this power is he holds out his left hand. He focuses as a black hex forms in front of it and he speaks an incantation in Mare, Translation unknown. Then the air begins to dense around him as if out of no where Orbs of pure Darkness form, from this point he either manipulates the darkness to go into needle kind of form and shoot them at the enemy. He goes a different direction and just launched the balls at them. He usually during battle only fire one ball or bolt during his post, but the darkness balls still form, so if he needs a way to attack his darkness balls are there. Energy gets taken away quickly, so he does not allow the attack to run for more than two minutes. When he does dispel it, the darkness that was produced stays.

~*Shadow Needles*~
This is a basic long ranged spell in which he summons shadows near him, and he makes each one of those shadows into a individual ball which at a swift motion of his hand turns into these needles that are as big as pencil, and with the waves of his hands these needles fly at the enemy with grace and ease.


Short-range.


~*Dark mist*~
This a simple an easy spell he uses when he wants to fog the area, and make him have the upper hand. He holds out both arms and places both hand with the bottom of their palms together. He then slowly exhales as he lets out darkness mana. It comes out of his hand as a colorless magik, and then when the magik has completely covered the field he lets the magik flourish and then a dark mist makes a thick fog of pure dark magik.

~*Breath of Darkness*~
This is much like his other two breath attacks. He likes to use this one mostly to blind people, and not for the offensive property. He holds his hand out flat as if he was blowing a kiss to someone, and then he gathers darkness mana into the palm of his hand. Placing his mouth close to the condensed ball of darkness. He then blows into it. Using Darkness manipulation he launches a torrent of dark magik into the enemy.


Sword Forms


~*Darkness slash*~
Seeing as Darkness is only his minor he doesn't have a lot of spells that he can do. The spells he does have are easy and do not take a lot of Mana. He uses Roaring inferno with this spell. He slowly places his left hand above his right. Then he spins it a bit to get momentum then he adds darkness mana into the blade so it ripples and glows with this eerie dark magik. As he comes upon the enemy. he places his right hand onto the opposite side of the hilt, and pushes down so as to not hit the enemy with the blade, and instead this slash of darkness flies at the enemy.

~*Raven strike*~
He gathers shadow mana in the blade as a faint lack mist surrounds it, and as the enemy comes near, eh allows the shadows to flourish, and he waits for ther right moment, and then he slashes up. The shadows on the blade forms a raven in which extends it's wings, and flies forward, and it can either, slash through the enemy, if hit. Tackle the enemy. If hit. or carry the enemy into the air. If hit.


Support


~*Dark protection Ring*~
This is a little bit different than his other defensive moves, but this one is a little bit more powerful. He holds out his left hand as he gathers a bit of darkness in it. Her then holds his hand out flat with his palm facing down. The ball of darkness floats beneath it. He then does one complete circle around as the darkness seems to dissipate as it causes a makeshift ring around him. Then he snaps and the darkness rings hardens and becomes a complete circle around, and is a form of protection from any form of attack.

~*Enchantment*~
This is basically the same thing as his other enchantment spell except wind. He allows shadow mana to escape from his hands, and it floats around the air. His allies weapons' are graced with the power of the shadow, and it enchants them so now the weapons, even if their weapons are their fists, are now engulfed in shadow which gives them a bonus when fighting.




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The legend of the Kami: Enter Lusirio Mizoku Empty Re: The legend of the Kami: Enter Lusirio Mizoku

Post by Karasu Inoue Sat Nov 13, 2010 2:33 pm

Hmm... I will approve of your character, however, with all those special moves... I can't just allow you to have them all at level one. You can pick two to start at level one, and you can gain more as you go along. I love the detail you've put into this though, great job!

I'm also going to have to edit your weapons and HP. Those are way to powerful to start at level one. I'm sorry, it just wouldn't be fair to other members that started at level one.
Karasu Inoue
Karasu Inoue
God

Posts : 327
Join date : 2009-12-24
Location : The Realm of the Gods

Stats
Level: 10000
EXP:
The legend of the Kami: Enter Lusirio Mizoku Left_bar_bleue100000/100000The legend of the Kami: Enter Lusirio Mizoku Empty_bar_bleue  (100000/100000)
HP:
The legend of the Kami: Enter Lusirio Mizoku Left_bar_bleue10000000/10000000The legend of the Kami: Enter Lusirio Mizoku Empty_bar_bleue  (10000000/10000000)

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