Frigg Dice System Up and Running
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Frigg Dice System Up and Running
One of the dice is available for use. It's the one in Frigg. Please don't roll this die in any other area of the forum. After you roll a die, an automated message will display your result right after your post. I have no control over which monster is displayed by the die despite the fact that the post will be under my name. I have no control and will likely be unaware that the post was made. The monsters will be controlled by any available monster account. When the monsters are defeated, you will gain EXP. ^^ (Albeit, you'll need to give some time for the EXP to take affect, it won't happen instantly after they are defeated, the gods here have to modify stats by hand. There's no automated system unfortunately.)
Please don't spam dice rolls. Only use them when completely necessary.
Now, as for this particular die, there are three monsters, the number, x3 for example, represents how the difficulty of the monster.
Now for the creatures.
Lava Dweller
HP: 150 (300 at x3)
EXP Gain: 100 (350 at x3)
ATK: 40 (100 at x3)
DEF: 15
Flame Reign
HP: 250 (500 at x3)
EXP Gain: 200 (500 at x3)
ATK: 70 (150 at x3)
DEF: 20
Ash Golem
HP: 450 (this monster only has one difficulty, and is harder to encounter)
EXP Gain: 700
ATK: 230
DEF: 40
EXP is distributed equally to every member that contributed to the fight.
Please don't spam dice rolls. Only use them when completely necessary.
Now, as for this particular die, there are three monsters, the number, x3 for example, represents how the difficulty of the monster.
Now for the creatures.
Lava Dweller
HP: 150 (300 at x3)
EXP Gain: 100 (350 at x3)
ATK: 40 (100 at x3)
DEF: 15
Flame Reign
HP: 250 (500 at x3)
EXP Gain: 200 (500 at x3)
ATK: 70 (150 at x3)
DEF: 20
Ash Golem
HP: 450 (this monster only has one difficulty, and is harder to encounter)
EXP Gain: 700
ATK: 230
DEF: 40
EXP is distributed equally to every member that contributed to the fight.
Last edited by Karasu Inoue on Sun Feb 28, 2010 2:00 am; edited 3 times in total
Re: Frigg Dice System Up and Running
Changed the system, now numbers represent difficulty of the monsters.
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